![]() ![]() Acolyte's: You and your Minions deal x#% increased damage to enemies who are being Decomposed.Initiate's: Decompose Slows enemies by #%.Enhanced: If an enemy dies while being Decomposed, you gain # Essence.Decompose: Tear the flesh from an enemy, dealing #% damage per second and forming a usable Corpse with the flesh every # seconds.Acolyte's: Hemorrhage gains an additional #% Attack Speed while Healthy.Initiate's: Hemorrhage grants #% Base Life (#) as Fortify each time it hits an enemy, and has a #% chance per enemy hit to Fortify you for #% Base Life (#).Enhanced Hemorrhage: After picking up a Blood Orb, your next Hemorrhage also deals damage to enemies around your target and grants # additional Essence per enemy hit.Hemorrhage has a #% chance to form a Blood Orb. Hemorrhage: Burst an enemy's blood, dealing #% damage.Acolyte's: Hitting the same enemy at least # times with the same cast of Bone Splinters grants +# Critical Strike Rating for # seconds.Initiate's: Bone Splinters has a 20% chance per hit to make enemies Vulnerable for 2 seconds.Enhanced Bone Splinters: Bone Splinters has a 30% chance to fire 2 additional projectiles if cast while you have 50 or more esssence. ![]() Bone Splinters: Fire 3 Bone Splinters, dealing 22.5% damage each. ![]()
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